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      • Analog Players, Analog Space: Video Gaming Beyond the Digital
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      • 2016 Role-Playing Game Summit
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      • 2019 Role-Playing Game Summit
    • Volume VII
      • Special Issue: Analog Games and Translation
      • Vol. VII, No. II (December 2020)
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      • Special Issue: The Fiend Folio
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    • Volume XI
      • Volume XI, Issue I
      • Volume XI, Issue II
      • Special Issue: Perspectives on RPG Studies from Latin-American Scholars
      • Vol. XI, No. IV (December 2024)
    • Volume XII
      • Volume XII, Issue I
      • Special Issue: Queer Analog Game Studies
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      • 2016 Role-Playing Game Summit
      • 2019 Role-Playing Game Summit
      • Special Issue: Analog Games and Translation
      • Analog Players, Analog Space: Video Gaming Beyond the Digital
      • Special Issue: The Fiend Folio
      • Special Issue: Perspectives on RPG Studies from Latin-American Scholars
      • Special Issue: Queer Analog Game Studies
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Search Results for: Indigenous Board Game Design and the Gift of Food

Indigenous Board Game Design in The Gift of Food
Board Games

Indigenous Board Game Design in The Gift of Food

March 7, 2016 Elizabeth LaPensée 10 Comments

If you look on a board game shelf, how many games will you see with actions based on collaboration, stewardship, generosity, and gratitude? Most likely, you’ll find mechanics like attacking, stealing, and backstabbing. Indigenous communities looking to facilitate intergenerational gameplay are thus hard-pressed to find options that reinforce their teachings. In response, communities are developing … Continue reading Indigenous Board Game Design in The Gift of Food →

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Special Issue: Queer Analog Game Studies

Catalog

  • Volume I, Issue I
  • Volume I, Issue II
  • Vol. I, No. III (October 2014)
  • Volume I, Issue IV
  • Volume I, Issue V
  • Volume II, Issue II
  • Volume II, Issue III
  • Volume II, Issue IV
  • Vol. II, No. V (July 2015)
  • Volume II, Issue VI
  • Volume II, Issue VII
  • Vol. III, No. I (January 2016)
  • Volume III, Issue II
  • Volume III, Issue III
  • Volume III, Issue IV
  • Volume III, Issue V
  • Vol. IV, No. I (January 2017)
  • Volume IV, Issue II
  • Vol. IV, No. III (May 2017)
  • Vol. IV, No. IV (July 2017)
  • Volume IV, Issue V
  • Vol. V, No. I (March 2018)
  • Volume V, Issue II
  • Vol. V, No. III (September 2018)
  • Vol. V, No. IV (December 2018)
  • Volume VI, Issue I
  • Volume VI, Issue II
  • Vol. VI, No. III (September 2019)
  • 2019 Role-Playing Game Summit
  • Special Issue: Analog Games and Translation
  • Vol. VII, No. II (December 2020)
  • Volume VIII, Issue I
  • Volume VIII, Issue II
  • Special Issue: The Fiend Folio
  • Volume IX, Issue I
  • Volume IX, Issue II
  • Volume IX, Issue III
  • Volume IX, Issue IV
  • Volume X, Issue I
  • Volume X, Issue II
  • Volume XI, Issue I
  • Volume XI, Issue II
  • Special Issue: Perspectives on RPG Studies from Latin-American Scholars
  • Vol. XI, No. IV (December 2024)
  • Volume XII, Issue I
  • Special Issue: Queer Analog Game Studies

More posts in…

  • Adrianna Burton
  • Aria Chen
  • Art and Performance Games
  • Axiel Cazeneuve
  • Benjamin James Dyson
  • Board Games
  • Book Review
  • Brandon Blackburn
  • Brian C. Etheridge
  • Brian McKenzie
  • Card Games
  • Chad Wilkinson
  • Cristo Leon
  • Digital Games
  • Education & Pedagogy
  • Environmental Play
  • et. al.
  • Evan Torner
  • Interactive Fiction
  • Interview
  • James Lipuma
  • Jason Cox
  • Joseph Dumit
  • Kaelan Doyle-Myerscough
  • Laura op de Beke
  • Lead Author Shannon McDowell
  • Leo Baik
  • Live Play
  • Live-Action Role-Playing Games
  • Marco Arnaudo
  • Mauricio Rangel Jimenez
  • Neal Baker
  • Pawel Bornstedt
  • PB Berge
  • Percival Hornak
  • Peter D. Evan
  • Pilar Girvan
  • Sabina Belc
  • Scott Nicholson
  • Special Issue
  • Special to Analog Game Studies
  • Story Games
  • Susan Haarman
  • Tabletop Role-Playing Games
  • Theory

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More posts in…

  • Adrianna Burton
  • Aria Chen
  • Art and Performance Games
  • Axiel Cazeneuve
  • Benjamin James Dyson
  • Board Games
  • Book Review
  • Brandon Blackburn
  • Brian C. Etheridge
  • Brian McKenzie
  • Card Games
  • Chad Wilkinson
  • Cristo Leon
  • Digital Games
  • Education & Pedagogy
  • Environmental Play
  • et. al.
  • Evan Torner
  • Interactive Fiction
  • Interview
  • James Lipuma
  • Jason Cox
  • Joseph Dumit
  • Kaelan Doyle-Myerscough
  • Laura op de Beke
  • Lead Author Shannon McDowell
  • Leo Baik
  • Live Play
  • Live-Action Role-Playing Games
  • Marco Arnaudo
  • Mauricio Rangel Jimenez
  • Neal Baker
  • Pawel Bornstedt
  • PB Berge
  • Percival Hornak
  • Peter D. Evan
  • Pilar Girvan
  • Sabina Belc
  • Scott Nicholson
  • Special Issue
  • Special to Analog Game Studies
  • Story Games
  • Susan Haarman
  • Tabletop Role-Playing Games
  • Theory

Catalog

  • Volume I, Issue I
  • Volume I, Issue II
  • Vol. I, No. III (October 2014)
  • Volume I, Issue IV
  • Volume I, Issue V
  • Analog Players, Analog Space: Video Gaming Beyond the Digital
  • Volume II, Issue II
  • Volume II, Issue III
  • Volume II, Issue IV
  • Vol. II, No. V (July 2015)
  • Volume II, Issue VI
  • Volume II, Issue VII
  • Vol. III, No. I (January 2016)
  • Volume III, Issue II
  • Volume III, Issue III
  • Volume III, Issue IV
  • Volume III, Issue V
  • 2016 Role-Playing Game Summit
  • Vol. IV, No. I (January 2017)
  • Volume IV, Issue II
  • Vol. IV, No. III (May 2017)
  • Vol. IV, No. IV (July 2017)
  • Volume IV, Issue V
  • Vol. V, No. I (March 2018)
  • Volume V, Issue II
  • Vol. V, No. III (September 2018)
  • Vol. V, No. IV (December 2018)
  • Volume VI, Issue I
  • Volume VI, Issue II
  • Vol. VI, No. III (September 2019)
  • 2019 Role-Playing Game Summit
  • Special Issue: Analog Games and Translation
  • Vol. VII, No. II (December 2020)
  • Volume VIII, Issue I
  • Volume VIII, Issue II
  • Special Issue: The Fiend Folio
  • Volume IX, Issue I
  • Volume IX, Issue II
  • Volume IX, Issue III
  • Volume IX, Issue IV
  • Volume X, Issue I
  • Volume X, Issue II
  • Volume XI, Issue I
  • Volume XI, Issue II
  • Special Issue: Perspectives on RPG Studies from Latin-American Scholars
  • Vol. XI, No. IV (December 2024)
  • Volume XII, Issue I
  • Special Issue: Queer Analog Game Studies

Contact

Special Issue: Queer Analog Game Studies

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