4 thoughts on “Visual Design as Metaphor: The Evolution of a Character Sheet”

  1. Very well written. Gold. Definitely some truth to be had here that I’ve also noticed making my own character sheets.

  2. Excellent insight, thanks, Jason!
    Especially with indie games, I see some great games fall short on char sheet design.
    This detailed description of the character sheet evolution is an invaluable resource for RPG designers.

  3. Invaluable article. You captured the design process and emphasized to me the importance of the way that the character sheet engages the players with the game itself. I appreciate you taking the time to write this especially as I am about to embark on designing a character sheet for an Apocalypse World hack myself. Also, love Night Witches – many thanks, Matthew.

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