Special Issues

AGS periodically publishes “special issues” or a collection of essays organized around a particular topic, theme, game, or event.  Assisted by the AGS editorial board, special issues have special issue editor(s) who oversee collecting, organizing, reviewing, and finalizing the essays for publication; special issue editor(s) also write an editorial note to frame the issue.  The AGS editorial board will handle the backend of publishing the special issue.  For example, take a look at the following:

Free to use image from Pexels: https://www.pexels.com/photo/wooden-doll-house-with-toys-and-vials-14642019/.

To propose a special issue, first take a look at the AGS submission guidelines.  Essays in the special issue must follow AGS requirements.  Then email your proposal to analoggamestudiesjournal@gmail.com.  Ideally, the essays to be included in the special issue should already be secured or completed by the time of proposal.  Special issue proposals should include:

  • Special Issue Abstract or Rationale (300 words or less)
  • List of 3-6 Essays Included in the Special Issue (list Title, Author(s), Abstract, Keywords, Author(s) Contact Information for each)
  • Special Issue Editor Name(s)
  • Editor(s) Affiliation (if available)
  • Editor(s) Email

Do not send all of the essays in the proposal.  After submitting your proposal, one of our editors will contact you in a timely manner.  If accepted, a timeline for production and publication will be determined by the AGS Editorial Board.

AGS Generative AI Policy

AGS will not accept articles/figures/artwork/other materials that are AI generated.  The use of generative AI for accessibility reasons (e.g. assistance in translation into English) will be reasonably accommodated and double-checked by authors/editors.  AI generated or manipulated portions must be flagged with a content note and rationale.