Analog Players, Analog Space: Video Gaming Beyond the Digital
TABLE OF CONTENTS Foursquare: Bodily Transgression in Gamified Spaces – Maxwell Foxman Currency: An Interview with Chris Wille and Brian Patrick Franklin – James A. Hodges Cocktail Cabinets: A Critique of Digital and Ludic Essentialism – Samuel Tobin When we discuss new or unfamiliar games, our first mental task is one of classification. We ask, … Continue reading Analog Players, Analog Space: Video Gaming Beyond the Digital
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